Build Log
  

------- Build started: Project: cview_basic, Configuration: Release|Win32 -------

Command Lines
  
This edition of Visual C++ does not support the optimizing compiler.
Creating temporary file "g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000001.rsp" with contents
[
/D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FD /EHsc /MD /Yc"stdafx.h" /Fp".\Release/cview_basic.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP
".\StdAfx.cpp"
]
Creating command line "cl.exe @"g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000001.rsp" /nologo"
Creating temporary file "g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000002.rsp" with contents
[
/D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FD /EHsc /MD /Yu"stdafx.h" /Fp".\Release/cview_basic.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP
".\MainFrm.cpp"
".\cview_basicView.cpp"
".\cview_basicDoc.cpp"
".\cview_basic.cpp"
]
Creating command line "cl.exe @"g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000002.rsp" /nologo"
Creating command line "rc.exe /d "NDEBUG" /d "_AFXDLL" /l 0x409 /fo".\Release/cview_basic.res" ".\cview_basic.rc""
Creating temporary file "g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000003.rsp" with contents
[
/OUT:"Release/Chadscr.scr" /INCREMENTAL:NO /NOLOGO /PDB:".\Release/Chadscr.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 opengl32.lib glu32.lib "\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib\OpenGL32.Lib" "\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib\GlU32.Lib"
".\release\cview_basic.obj"
".\release\cview_basic.res"
".\release\cview_basicDoc.obj"
".\release\cview_basicView.obj"
".\release\MainFrm.obj"
".\release\StdAfx.obj"
]
Creating command line "link.exe @"g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\RSP000003.rsp""
Output Window
  
Compiling...
StdAfx.cpp
 WINVER not defined. Defaulting to 0x0501 (Windows XP and Windows .NET Server)
Compiling...
MainFrm.cpp
cview_basicView.cpp
cview_basicView.cpp(679) : warning C4244: 'argument' : conversion from 'GLdouble' to 'GLint', possible loss of data
cview_basicView.cpp(680) : warning C4244: 'argument' : conversion from 'GLdouble' to 'GLint', possible loss of data
cview_basicView.cpp(681) : warning C4244: 'argument' : conversion from 'GLdouble' to 'GLint', possible loss of data
cview_basicView.cpp(682) : warning C4244: 'argument' : conversion from 'GLdouble' to 'GLint', possible loss of data
cview_basicView.cpp(683) : warning C4244: 'argument' : conversion from 'GLdouble' to 'GLfloat', possible loss of data
cview_basicDoc.cpp
cview_basic.cpp
cview_basic.cpp(61) : warning C4996: 'CWinApp::Enable3dControls' was declared deprecated
        G:\Microsoft Visual Studio .NET 2003\Vc7\atlmfc\include\afxwin.h(4369) : see declaration of 'CWinApp::Enable3dControls'
Generating Code...
Compiling resources...
Linking...
LINK : warning LNK4089: all references to 'OLEAUT32.dll' discarded by /OPT:REF
Results
  
Build log was saved at "file://g:\chads backup2\My Documents\Visual Studio Projects\chad open gl\chadscr\Release\BuildLog.htm"
cview_basic - 0 error(s), 7 warning(s)